Entries Tagged ‘iphone’:

Differences between testing on the iPhone Simulator and the iPhone, part 1

I have a feeling I’ll be posting a bunch of these quick posts, so this is part #1.
A few days ago, I was working on finishing version 2.0 of Binary Game [iTunes Link] when I ran into an interesting and annoying problem.
For the high scores view in the app, I was programatically creating a UIButton [...]

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Binary Game v1.2 with Facebook® Connect on Apple’s App Store

SayEight.com Releases Binary Game v1.2 with Facebook® Connect on Apple’s App Store
Springfield, NJ — March 14, 2009 — Version 1.2 of the Binary Game for iPhone and iPod touch is now available on Apple’s App Store. Binary Game features the new Facebook Connect for iPhone which lets users connect with their Facebook friends from their [...]

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Binary Game for the iPhone and iPod Touch

On Monday night around 6pm I got the email from Apple which I had been very impatiently waiting for.  Since then I have gotten very little sleep, but had a blast with Gary Vaynerchuk, Erik Kastner, Brian Woolley and AJ Vaynerchuk promoting and talking to people about the game.  So far the game has positive reviews on iTunes, and around the [...]

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I submitted my first App Store app for review

Late on Monday night I finally submitted my very first App Store app(a simple number game) to Apple for review.   Aside from announcing it here, this post also happens to be my very first post on this blog.
I started developing this game on December 28th of last year.  Until I started working on the [...]

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